#ifndef _DEFINE_H
#define _DEFINE_H

#include <QString>

//Software Version
const QString VersionSoft = "QthelloMania_v03";

enum TypeSquare
{
    Empty,
    Occupied,
    RegularMove
};

enum ColorPawn
{
    White,
    Black
};

enum TypePlayer
{
    Local,
    Distant,
    AI_1,
    AI_2,
    AI_3
};

//Id des joueurs
const int p1 = 0;
const int p2 = 1;

//Constantes d'affichage
const int AngleSpeedAnimation = 3;

#endif
